And still more joy for the AMD/ATI crowd as AMD announced an open-source based physics initiative with simulation technology and graphics mover Pixelux Entertainment. Geeksmack.net reports:
NVIDIA has been buffing their PhysX capable GPU’s for quite a while now. And to AMD/ATI users despair, NVIDIA has has disabled PhysX for their software when the hardware is in a system that has an ATI graphics card. AMD and Pixelux Entertainment has begun a joint venture to develop and expand the use of real-time physics processing. Using an open source engine called Bullet Physics, AMD plans to build their middleware around Bullet Physics, OpenCL and DirectX 11.
Read the full article at Geeksmack.net.
And we have a line on the full AMD Press Release.
What does this mean for us ground-pounders, worker bees, and gamers? Well, the technology may still be a year away, but any software or hardware element to handle graphics physics as a separate process can only mean good things for any GPU. As AMD/ATI just released their new flagship GPU – the Radeon HD 5870, we can expect the quality and technology to build up to more new good stuff for us.
